Game Guide
Everything you need on one page: ring values, stars, beach unlocks, challenges and tips from the locals.
The kick in three moves
- Swipe up from the lower part of the screen. The longer the swipe, the harder the kick.
- Slide left or right to bend the golden aiming line onto a ring.
- Lift your finger to shoot. Every round runs against a timer, so keep the rhythm going.
Rings and points
| Ring | Points | How it moves |
|---|---|---|
| Blue | 100 | Big and still — the safe shot |
| Red | 150 | Sways from side to side |
| Yellow | 200 | Bobs up and down |
| Green | 300 | Small and fast — dashes across the goal |
| Crown | 300 | Golden, orbits the goal and only shows for a few seconds |
| Trap | −50 | Grey — do not hit it |
Combos
Each ring you hit in a row raises the multiplier: x2, x3, x4, up to x5. The multiplier applies to the ring's points, so a green ring at x5 is worth 1500. One miss drops you back to x1 — sometimes the safe blue ring is the smarter shot.
Stars and beaches
Every level has an objective (a score, a hit streak, crown hits and so on). Complete it for the first star, then reach the two score marks for the second and third. Stars add up and open new beaches:
| # | Beach | Stars to unlock | What is new |
|---|---|---|---|
| 1 | Copacabana Sunrise | Open | Still rings — learn power and aim |
| 2 | Ipanema Noon | ★ 12 | Swinging rings — time your release |
| 3 | Leblon Breeze | ★ 26 | Side wind, Breeze 1 to 3 |
| 4 | Barra Night | ★ 42 | Sliding keeper dummy, buoys and umbrellas |
| 5 | Búzios Tide | ★ 60 | Orbiting rings and the golden crown |
| 6 | Carnival Finale | ★ 80 | Everything at once, plus grey trap rings |
Each beach has 10 levels — 60 in total. Tap a locked level to see its goal and what opens it.
All 12 challenges
Challenges are short rounds with their own rules. Clear one for the first time to win coins and a unique ball for your Locker. Finished challenges stay open, so you can replay them any time.
| # | Challenge | Rules | Reward |
|---|---|---|---|
| 1 | Triple Thirty | Only 300 rings. 45 s. Score 1500. | 60 coins + unique ball |
| 2 | No Miss 45 | 45 s. One miss ends the run. Score 1200. | 70 coins + unique ball |
| 3 | Crown Rain | A crown ring every 5 s. Hit it 5 times. | 70 coins + unique ball |
| 4 | Gale Force | Maximum breeze, direction flips every 10 s. Score 900. | 80 coins + unique ball |
| 5 | Tiny Trio | Three 200 rings bobbing out of phase. 8 hits in 40 s. | 80 coins + unique ball |
| 6 | Keeper Wall | Two keeper dummies sweep the goal. Streak of 5. | 90 coins + unique ball |
| 7 | Trap Dodge | Two grey trap rings among three live ones. Score 1000. | 90 coins + unique ball |
| 8 | Orbit Only | Every ring orbits. Score 1300 in 50 s. | 100 coins + unique ball |
| 9 | Combo Keeper | Reach x5 and finish the round still at x5. | 100 coins + unique ball |
| 10 | Night Shift | Barra floodlights flicker; rings glow only. Score 1100. | 110 coins + unique ball |
| 11 | Half Minute Hero | 30 s. Score 1000 with a 4-hit streak. | 120 coins + unique ball |
| 12 | Carnival King | Breeze 3, keeper, trap ring, crown every 6 s. Score 1800. | 150 coins + unique ball |
Free Session
Pick any beach you have opened and play 60 seconds with the pace rising as you go. There is no objective — just your beach record to beat.
Tips from the locals
- Copacabana: use the still rings to learn how long a swipe you need for each row. It pays off on every later beach.
- Ipanema: do not aim at the ring, aim at where it will be. Release a moment before it swings into line.
- Leblon: check the flag first. When the wind blows right, aim a little left of the ring — more for Breeze 3.
- Barra: wait for the keeper dummy to leave a gap. Patience beats power here.
- Búzios: keep your combo alive on the easy rings and save a full-power shot for the crown when it appears.
- Carnival: grey trap rings take 50 points away. Pick clean targets and do not shoot in a hurry.
- Combos: a streak of safe 100s at x5 often beats a missed 300. Know when to play it safe.
- Stars: stuck on a beach unlock? Go back and three-star early levels — they are the easiest stars in the game.
